| Midnight Madness 2004: A Winning Team's Perspective |
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Teams were told to gather at the Brau Haus, a bar in the bottom level of Spencer’s Corner downtown. This broke the tradition of starting in Hill Wheatley Plaza, but was still a cool place to begin the game. Teams had a chance to talk and hang out, eat and drink before the game began. When it finally did, we saw GC and a giant monkey come down in the elevator. It was pretty cool looking. Then we followed the monkey out into the parking lot, where he dumped the clues out into the crowd and we broke out. What we got from the Monkey was a CD case with several CDs and graph paper with lines on it, and a sheet with our clue. The CDs and graph paper were supposed to be used later on in the game, but we worked on it as the night went on. The CDs had like 200 TV theme songs on them, and we figured you wrote the titles on the graph paper between the lines. This would come into play later on. The first clue on first glance looked like it was in binary, but Josh realized that it wasn’t binary. We couldn’t figure out how to crack it without a hint though. What we did figure out on our own was that we were supposed to disregard lines that started with 0. What we couldn’t figure out without a hint was that the clue was actually in braille. Decoded it said “Marconi plays the mamba, hhgfm.” We googled “marconi plays the mamba” and found it to be a lyric to “We built this city” by Jefferson Starship. The next line in that song was “listen to the radio.” Then we figured that hhg could map to 88.7 fm. We turned on that station, and voila, we were listening to Jefferson Starship. After the song, we were greeted by the voice of Revrend Jim Pansy. He rambled on for a long time about how the country is in trouble and we all need to choose a righteous path from the good book. It sounded at first like he was giving us physical directions to a clue. He kept saying “Go left, and there is misery and death, but go right, and you have a unified system.” He then plays the heavy metal song “widowmaker.” Somehow we convinced ourselves after thinking too long about “widowmaker” that we needed to find a funeral home on our left and a United Methodist Church on our right, which we actually found!!! But when we couldn’t find a clue GC told us we were going about it all wrong. Hilariously, we drove back to the Brau Haus to listen to the broacast some more, and as we sat there listening, we kept seeing teams pull up, run in, and run out. For some reason, probably because it was the site of the beginning of the game, we never thought they may be going in to get THIS clue. Eventually, after GC told us to listen to what he INITIALLY syas, we realized he was repeating the phrase “But Right And yoU Have A Unified System.” At this point we were probably in fifth or sixth place. Inside the Brau Haus we were directed to the end of the bar where a man was sitting drinking “Widowmaker” beer. He asked us a series of silly questions that we figured at the time would mean something later in the game, so we wrote them all down, but they never came up again in the game. He also gave us an empty bottle of Widowmaker Ale. The bottle’s label had the story of the beer on it. We recognized a street name and paired it with the year on the bottle and googled it to find that the address was for the Movie Gallery video store on Albert Pike. As we are headed there, TC asks incredulously, “how can you guys be sure? What if its just a coincidence that this beer has a street name on its label?” We pointed out to TC that Game Control MADE that beer label themselves, a point that hadn’t occurred to him yet. Welcome to Midnight Madness, TC. At the Movie Gallery, there were several teams already there. When we went inside, the staff there asked us for our bottles, then peeled back the label to reveal a barcode that they scanned. Then they gave us a movie. The box was even redone from the Movie Gallery logo to say “Monkey Gallery.” Inside the box was a CD and a receipt with an address on it. We headed to that address. The CD wouldn’t play in our CD player, so we had just started messing with it on the computer when we got to the address. The address was at a strip where we had a clue last year, Redbeard’s tattoo shop. Every team seemed to immediately go there. I’m sure Redbeard was a little freaked to see us all again. But the clue wasn’t there, it was in a car parked across the street in a parking lot. We were supposed to play the strange CD in their special CD player, and listen in on headphones. There was only one team in line in front of us, so we figured ourselves for second place at this point. The CD had a bunch of stuff on it about Dual Tone Multi- Frequency, also known as touchtone. Then it told us a track number and group number where we could find out more. We used the computer to locate the track, then isolated the group of tones. We figured our job was to play the tones into a phone and it would call a number. We were semi- prepared for the clue in that we had .wav files of all the phone tones, but they weren’t necessary. After trying a couple of payphones, and freaking out civilians (three guys in labcoats standing around a payphone with a laptop hooked up to it and headphones) we gave up and drove to Josh’s house to try on a landline. When we got there, we figured we were beat because another team appeared to be there, but it turned out they were a clue behind us. The phone rang up a recording telling us to go to a particluar address and look for “Mr. Biggles.” We found Mr. Biggles in a parking lot on Grand Ave. He gave us an envelope and told us that the enemy should not see us together. (Note to GC: it would have been much cooler and pretty easy to put Biggles in costume here.) The envelope contained a bowling scorecard, a pigpen cipher, and a dossier on our contact at the next location. The dossier also had a code on it, but after trying some Caesar shifts on it, we tabled it figuring we’d need to get to the next location to solve it. Josh tackled the bowling score, being an avid bowler (btw we knew we’d have a bowling score clue from the training video in the pregame) and I tackled the pigpen cipher, I guess being an avid pigpen myself. We had an address in under ten minutes and zero hints. If we weren’t already in first place, I’m sure we were now. The address took us to a storage building behind a house. We had instructions that when we got there, that we were to pose as “Abe Scheizer” and that we could NOT blow our cover. The envelope had also provided us a “disguise”, which was a fake moustache. We sat in the van for a while and had josh practice reciting his information. Then we approached the house. Two german guys took us to the room and told us we had ten minutes to finish the clue, and that everything we needed was in the room. In the room was a big Nazi flag, a table with 3 typewriters with the keys in different places, a sheet with a letter from headquarters, and a sheet with phone numbers next to german words. We still had our dossier. Before even reading any of the instructions, Josh figured he needed to type the code from the dossier in one typewriter, then type what he got in the next one, and so on until he had a plaintext message. As he did it, we read the letter, which told us to call central hq immediately for help. We looked it up in our german- english dictionary, then found it on the phone list and called. HQ told us the order of typewriters to use. We did it in the correct order and got “EZ Mart” and took off. For those of you who didn’t get the Nazi reference with that clue, the typewriters served as a rudimentary “enigma” machine, which was a code machine developed in WW2 and believed by the Nazi’s to be totally unbreakable. The Allies broke it, however, and were able to read Nazi communications through much of the war. On the way to EZ Mart, I told everyone I was familiar with this particular gas station because, in my youth, this was notorious for being one of the few places in town where you could buy pornography. What a prophetic observation. I wonder if GC knew this about this joint, too. When we got there, the confused cashier slipped us an envelope and told us that’s all he knew. We asked him if we could put one of our Meat Machine stickers on him, and he said “whatever you’re supposed to do I guess.” In the envelope was a phony porno magazine (all the naughty bits were covered with little ape heads, but it was still nasty) and several photocopies of upc codes on transparent paper. The porn wasn’t much of a hint, but we read through it anyway. It had a dirty story about an older woman and younger man, with several references to France. We tried to figure out what France had to do with it. GC told us we’d need to use the clue in Wal Mart across the street. In WalMart, I think the intention was that we’d use the upc codes on the aisle scanners you find throughout the store to identify what they were for. But being the Meat Machine, we went right up to the cashier and asked her to scan them for us. And she did it!! Then after she finished, she then asked us what it was for!! So weird. I mean, we were seven people in suits and labcoats with official-looking ID badges, microphone headsets, and all kinds of video camera and gear. And she never once thought to ask us before she did it. The night shift is a great place. The codes were for canned goods, so we headed over to that aisle. We realized there were little dots on the transparencies, so we wrapped them around the cans lining up the upc codes to see where the dots fell on the can labels. This was the correct method, as it turns out, but we couldn’t see anything. So we bought the cans, went to the van, took the labels off, and taped them to the transparencies and held them up to the light. Still nothing conclusive. We wrote down the letters that were close, then called GC and asked if it was an anagram. They told us no, so we were positive we were on the wrong track. An hour later, and very frustrated, we called GC in desperation. They said then that it WAS an anagram, and they were sorry for giving us bad information earlier. To make up for it, they told us the letters we had that were wrong, and told us the first two words of the anagram, “end of.” In time, and with the aid of wordsmith.org, we found the rest of the angaram. End of Fountain St. Other teams had similar problems with this clue. But we figured even if it worked properly, the fifteen letter, four word, one abbreviation anagram would have been next to impossible to solve. At the end of Fountain St we saw a transient lying behind a rock in some blankets. Several members of our team, heeding the advice we were given at the beginning of the game (“It is wise to be kind to those less fortunate than you”), approached the tramp with the cans and money. He rewarded us by giving us an envelope AND by letting us put a Meat Machine sticker on him! The envelope contained a one-line cipher which at first glance appeared to be polyalphabetic, so we went with vignere and tried to solve for its keyword. After studying it for a minute, we figured out that it WAS NOT vignere, but was much easier. There were five words under the cipher with their corresponding ciphertext, and at first we thought they would lead us to a five-letter keyword. They were actually a huge hint to the code. Each word was casear shifted, but the first letter was kept intact. We put each word in the cipher through a casear shift sans the first letter, and got the answer pretty quick from there. The directions told us to go to the intersection of Cedar Glade and Sunset Trail. Sunset Trail isn’t a road, though. It’ s an actual trail that runs up the side of the mountain. We parked and saw another car, but were pretty sure it wasn’t part of the game. It had Texas plates and had bags inside. We were pretty scared to walk down the trail, so we called GC and asked them what they wanted us to do. They said we shouldn’t need to go all the way down the trail, but that we’d need to use our ‘third eye’ since we couldn’t see the clue with our eyes. GC told us before the game we would need to bring digital cameras and video cameras, so we figured that was what they meant. We thought the clue might be on LEDs, but we scanned and scanned the woods with our cameras and saw nothing. Then Team Ninja Squad showed up and things got weird. We found out later they were listening in on our walkie talkie frequency, and heard me say something about trying the other side of the trail, so when they got there Greg ran up the other side of the trail. Then they took off down the other side. We didn’t know they were listening in on our radios, and we figured they had a hint from GC we didn’t have, so we followed them down the trail. Eventually we felt bad about following them, so we walked back up the trail and called GC to see if we could get another hint. They told us there would be a marker on the ground on the trail that showed us where to look. I was pretty sure I had seen it on the way down, so we went back. Sure enough, there was a stick on the ground pointing the way. We looked through the video camera and saw the blinking LEDs in the woods down the trail. But before we could take off after it, the Ninja Squad came back up the trail. Most of them just walked past us, but Jim Chonko stayed and lingered around to see what we would do. We stood around looking confused and chitchating about what we should do next. Jay ran up the trail saying “I’ll go check the other side of the trail.” We did everything we could to throw them off, but either because they were smart, we were bad actors, or because they were spying on our walkie talkie frequency, Jim didn’t leave. So we said fuck it and took off down the trail, with no flashlights, using a video camera to find our way. It was a rough trip in the dark, running into trees and briars and falling down, but we found it, it was a big black sign with LEDs spelling “HSIT”. When we got to the top of the trail, the Ninjas had took off. We didn’t understand what happened, how they could have got to the clue before us. In the end we found out they didn’ t. But I have no idea why they left. Team Yellow Tanks showed up right as we got to the top of the hill. The game was getting tight!!! To confuse them, I said “lets just drive somewhere where we can get cell reception so I can call Game Control for a hint.” I don’t think they were listening, though. They just took off down the trail. As we drove down the hill we through out several guesses at “HSIT”, one of which was the IT bus, the local transportation. We called GC on a wild guess and said “we are headed to the Transportation Depot, just checking in.” GC said “ok, great.” Score. When we got there, there was a man in a PT Cruiser waiting for us. He told us that we would need to sacrafice a member of our team to “dance with the devil”, and that person could bring no walkie talkies or cell phones, and would not be in communication with the team. We huddled for a second and guessed that whoever was going would need to find their way back possibly, or at least be able to direct us to them. So we picked Jack for his knowledge of Hot Springs. It turned out to be a wise choice, but not because of his directional abilities, because of other skills he posessed. The man blindfolded Jack and led him to the PT Cruiser, and gave us a clue. He told us we had to work on the clue for at least one hour before calling Game Control for any hints. We solved it in about twenty minutes. It turns out, it was one of the hardest clues for most teams to solve, and was the real breaking point for many teams who were on the verge of quitting. That really disappointed me because I thought the clue was fairly easy, which isn’t a knock on GC at all. The only reason people thought it was so hard was they were unable to look at it as anything other than what it appeared to be. That shows a real lack of understanding of the game. I’ll explain: The clue was a four page document. The first page was of an electrical schematic, which listed several resistors, transistors, capacitors, and diodes with markings such as R1, D3, T2, etc. Every other page was a list of “parts used in this project” and listed about 35-40 different properties for each resistor, transistor, etc, all numbered. There was also a list that corresponded to the schematic on the front page, giving the properties for each part in the project. If you looked up the properties for each part in your project, then looked it up on the longer list, you got a part number. What struck us immediately was that even though all the part lists were over 35 parts long, none of the parts in our project were over #26. We mapped each part number to letters, and replaced the R1s and T2s and whatnot in the schematic with letters, and it spelled out an address. Most teams struggled with the clue because they thought they would have to actually build the project. But the first thing our team thought was “this has nothing to do with electronics.” Why? Because it would be stupid for GC to give us a clue that a very very small number of people would be able to do. We knew GC expected every team to solve the clue, and we knew that GC didn’t think every team could build an electronic project or even understand it in under an hour. Furthermore we knew that the solution would give us either an address or a phone number. So we approached it as a code. This clue solidified what would soon become a two-hour lead on all teams. The address took us to a house out towards the airport. We walked up the long driveway to the scary house, and outside of the house a light was trained on a table with a ouija board on it, and a table with some instructions. The instructions were a letter from Koko Co, the company that produced the pregame video. It introduced us to their newest product, the Ultra Mega Ouija Board or something like that. It told us that the Board responded to “chaining,” which was a system of asking questions where each question had to include the answer to the last question. When TC approached the Ouija Board to begin, he reached out to grab the viewpiece and it moved away from his hand!!! It was the coolest thing. We simply stood there and asked questions out loud, and the Ouija board would respond all on its own. So creepy. It turned out the spirit was named Captain Howdy, just like in the Exorcist, and that the spirit knew where Jack was. It told us to go to Spencer’s Corner. We wasted no time. We were pretty excited after that clue. It was well done. We noticed the camera trained on the board, but ignored it and played along. We called GC to give them our approval of the clue by cheering for them. When we got to Spencers Corner, the elevator started moving down like someone had sent it to us. It was an eerie touch, one that didn’t go unnoticed. We got on the elevator and rode to the top floor, then made our way down floor by floor by stairs looking for the right store. We found it when we heard loud music thumping from one of the empty storefronts. Inside we found something so strange its hard to explain. The room was all black with red lights, and several members of teams huddled at one end of the room, at the other end stood a member of GC, dressed up in red tights as a devil, and weilding a pitchfork. The music was thumping and the devil said “DANCE, you must DANCE to continue” and the kidnapped team members were all dancing. Jack never looked so happy to see us. He came running towards us with an envelope. We took the fuck off out of there. Jack told us he was the first person there (of course) and that they told him to dance. He figured how hard he danced would affect the clue we got, so he danced his ass off. At the finish line, GC was so amused by Jack’s moves they showed the video to all the teams. I have to hand it to Jack, if he really thought that he was going to get a good clue for his moves, he really took one for the team. Think Napoleon Dynamite. The clue was on a computer disk, and was an animated gif of a man doing semaphore flags. We had semaphore in our code book, so it only took a few moments to crack it. It was telling us to go back to the house with the enigma. So away we went. This time the typewriters were gone, and instead all that was in the room was a dead body and a pool of blood on the ground. Here is where our team got lucky. In the beginning of the game, we were given a list of rules. Several of these rules seemed cryptic, or corny, or both. The last rule was a reference to some episode of Coach where he got some kind of disease or something. We laughed at it as if it was just a corny joke, which is disappointing because looking back it was so obviously a clue. If we would have googled the condition, we would have known exactly where in the body to find our clue. Instead we just rummaged through the fake guts and blood with our hands until we found a “kidney” that said Movie Gallery on it (it was a movie gallery balloon filled with flour). It was the only organ in the body with any writing on it, and we had already been to Movie Gallery once tonight, so we called GC and said “We think we need to go to the Movie Gallery” and they confirmed it. What sucks is that we missed the clue entirely. The clue was lodged in one of the bodies arteries I guess, and we needed to know which one to look in. You could squeeze the clue out, and it was seven different baseball players. If you found their jersey numbers, it gave you a phone number. All in all, it sounds like a decent clue, but we left thinking it was lame. And messy. I had fake blood all over my hands arms and coat all night. We actually ended up spending a stupid amount of time on this clue since we solved it wrong. There are 4 Movie Galleries in town, and we went to every one of them since we never called the number and heard the message. At one of them on Grand, we thought we found the clue when we saw that the TV screens inside had some kind of weird message on them. After looking at them with binoculars we made out the words, but after calling GC realized we were in the wrong place. The right Movie Gallery had a list of movies hanging in the window that said “Midnight Special”. Each movie had a list of the actors that were in them, but one actor was wrong. Our first guess was to order the movies by release date, then count down the list of actors to the wrong one, and make a phone number. We managed to come up with a local number that way, and convinced ourselves it couldn’t be a coincidence. It was, though. Nobody answered the number, and GC told us to look at xylophones initially, a refernece to the Midnight Madness movie. We took the initials of the wrong actors and anagrammed them to form the words “spencers corner.” Back again… So this is where the Casino clue was supposed to be. The idea was that to slow down the teams in front, teams would have to play blackjack, but their chips would vary depending on how many hints they had asked for during the game. The trouble was that our team got their well in front of the other teams with ZERO penalty hints, so we would be allowed to move on and other teams behind us would be held up even more, so the goal of slowing down teams in front was shot. So they scrapped it and instead gave us a clue and told us to slow down, get some coffee, hang out. We didn’t take their advice, we ran to the van to work on the next clue. It was a postcard that had a quote on it and a nautical flag. The quote was “when person for whatever reason has the chance to lead an exceptional life, he has no right to keep it to himself.” Josh correctly recognized the quote being from the movie Rushmore, but the quote was from Jacques Cousteau. We drove to the Hot Springs Aquarium, but GC told us we were in the wrong place. We looked up dive shops in the phone book. One was far away, the other was REALLY far away. We chose the one that was less far, and we were correct. GC says we got to this clue too early. They intended for teams to get here after the Scuba Shop was open, and the clue was going to be inside. Instead they sent a member of GC out to give us the clue to work on in our van and then give back. It was a CD player rigged up to a pulsating LED, a battery, some wire, a photostatic cell, and some headphones. Josh really went after this clue. He figured out what to do pretty quickly. You had to make a complete circuit in order to hear what was being played on the CD. In order to do this you had to wire the photo cell to the headphone jack correctly, then use the cell to “hear” what was being played through the pulsating LED. The CD told us to go to the Gulpha Gorge. I sure wonder how the clue looked inside the scuba shop. Somebody said something about having to fish it out of a tank or something. At the Gorge Ampitheater, there were three sheets under a rock that said “do not remove.” Each sheet had a list of TV theme songs and a number and letter. At this point we had identified several, but nowhere close to all, of the TV songs. We figured we should finish it now, so we sat in the van at the gorge and worked furiously on it. We worked on it for over an hour before we saw another team show up at the Gorge. Sadly, as we struggled with this clue, we saw like five teams show up at the Gorge to get the clue. We comforted ourselves by saying “oh this clue is hard, it will take them just as long to get it as us.” We were so wrong. Every other team not only identified the songs earlier in the night, they plugged them in to the graph paper correctly. We were writing the names in the right places, but writing them vertically instead of horizontally, which placed all the letters in the wrong boxes, which is why we couldn’t see the solution. After a few panicked calls to GC we figured we could still solve it without going back and redoing it all. In the end the page had a drawing on it of the Mountain Tower. We sped towards the tower, but realized the Yellow Tanks were on the long, twisty road ahead of us. We were sure this was the finish line, so we all lamented that we were about to lose. On the way up the road, we saw a member of the Hagglers literally running up the side of the mountain to try to beat us all. When we reached the top, we jumped out of the van and ran inside, where several teams were crowded around the front cashier buying tokens to go up the elevator. Josh slapped a hundred dollar bill on the counter and we all jumped the turnstile and went up. In the elevator with us were several other team memembers. If this was the finish line up here, it was going to be messy. Luckily it was not the finish line, it was another clue. But the top five or six teams were ALL HERE, clumped together, 250 feet over the city. The hint from GC was to scan the skies where we danced with the devil. We looked down on Spencers Corner with the telescopes on top of the tower and saw a sign that said simply “13.” Here is where things got hairy. Josh, Jay, and I went down to the bottom and to the van to work out the clue. TC, Jack, and Jess stayed up on top for some reason. None of them had their walkie talkies, and our cell phone battery was dead. We sat in the van and solved the clue, then called GC and said “we think we need to go to the 13th clue, the ouija board house.” GC said “yeah, ok!” and sounded excited. Nobody had left the tower yet. We could win!! But they were still up there. I didn’t want to go up, because I could just see myself going up while they came down. So we just waited and waited. Eventually I got my cell to come on long enough to write down TCs phone number and we called him and told them to come down. But in the time it took, we saw three other teams speed away from the tower. What we didn’t know at the time was that those three teams were all driving to Spencer’s Corner for some reason, as if there were more information there. All three!! What a lucky break for us. We drove towards the finish line totally depressed that not only were we in 4th, but that we were quite sure we solved the final clue first and still got beat by our own stupidity for splitting up. It was a gutwrenching drive. When we got to the house and saw the monkey dancing around, and nobody else’s vans, we were stunned. When I got out of the van I said “Did we actually win?” and Mike from GC said “I don’t know, did you take back the video?” The video!!! When we got the video the night before, it said on the receipt it was due back the next morning. It never occurred to us until now, when it hit us like a ton of bricks. We drove so fast to the video store that by the time we got back, everything in our van was pressed against the back window. As we drove back up the driveway after taking back the video and saw all of GC jumping up and down and cheering, we knew we had won an improbable victory. Incidentally, nobody took back the video, but if just one of the top three teams would have remembered, they would have won the game. |
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